A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
L — Constant Static Property, class flare.system.Input3D |
| |
Label3D — class, package flare.core |
|
The Label3D class defines labels to be used for 3d object animation. |
Label3D(name:String, from:int, to:int) — Constructor, class flare.core.Label3D |
|
Creates a new Label3D object. |
labels — Property, class flare.core.Pivot3D |
|
Returns or sets a vector that contains the Labels3D objects used to play and manage animations. |
lastProgram — Static Property, class flare.system.Device3D |
| |
layer — Property, class flare.core.Pivot3D |
|
Gets or sets the layer to render the object. |
LEFT — Constant Static Property, class flare.system.Input3D |
| |
LEFT — Constant Static Property, class flare.utils.Vector3DUtils |
|
Vector that defines the (-1,0,0) constant. |
LEFTBRACKET — Constant Static Property, class flare.system.Input3D |
| |
length — Property, class flare.core.Boundings3D |
|
Lengths of the bounding box of the object. |
length — Property, class flare.core.Label3D |
|
Returns the length of the animation label. |
length — Property, class flare.materials.flsl.FLSLFrame |
| |
length(a:flash.geom:Vector3D, b:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils |
|
Calculates the length between two vectors. |
lengthSquared(a:flash.geom:Vector3D, b:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils |
|
Calculates the squared length between two vectors. |
level — Property, class flare.materials.filters.SpecularFilter |
| |
level — Property, class flare.materials.filters.SpecularMapFilter |
| |
library — Property, class flare.basic.Scene3D |
|
Library3D instance that manages all scene resources. |
Library3D — class, package flare.system |
|
The Library3D class loads and manages the resources used by 3d objects. |
Library3D(connections:int, autoStart:Boolean, allowEventsAfterComplete:Boolean) — Constructor, class flare.system.Library3D |
|
Creates a new library object. |
Light3D — class, package flare.core |
|
The Light3D class represents a 3d light. |
Light3D(name:String, type:int) — Constructor, class flare.core.Light3D |
| |
LightFilter — class, package flare.materials.filters |
|
... |
LightFilter(techniqueName:String, maxPointLights:int, maxDirectionalLights:int) — Constructor, class flare.materials.filters.LightFilter |
| |
lights — Property, class flare.basic.Scene3D |
|
A reference to a LightFilter that manage all scene lights. |
LINEAR — Constant Static Property, class flare.materials.filters.LightFilter |
| |
Lines3D — class, package flare.core |
|
The Lines3D class is a helper to work with 3D pixel thickness lines. |
Lines3D(name:String) — Constructor, class flare.core.Lines3D |
| |
lineStyle(thickness:Number, color:uint, alpha:Number) — method, class flare.core.Lines3D |
| |
lineTo(x:Number, y:Number, z:Number) — method, class flare.core.Lines3D |
| |
load() — method, class flare.core.Texture3D |
|
Loads the texture if it is an external resource.. |
load() — method, class flare.loaders.Flare3DLoader |
| |
load() — method, class flare.loaders.Flare3DLoader2 |
| |
load() — method, class flare.loaders.Flare3DLoader3 |
| |
load() — method, interface flare.system.ILibraryExternalItem |
| |
load() — method, class flare.system.Library3D |
|
Start downloading. |
loadAsync(count:int) — method, class flare.loaders.Flare3DLoader2 |
| |
loadAsync() — method, class flare.loaders.Flare3DLoader3 |
| |
loaded — Property, class flare.core.Texture3D |
|
Returns if the texture was succesfull loaded. |
loaded — Property, class flare.loaders.Flare3DLoader |
| |
loaded — Property, class flare.loaders.Flare3DLoader1 |
| |
loaded — Property, class flare.loaders.Flare3DLoader2 |
| |
loaded — Property, class flare.loaders.Flare3DLoader3 |
| |
loaded — Property, interface flare.system.ILibraryExternalItem |
| |
loaded — Property, class flare.system.Library3D |
| |
loadProgress — Property, class flare.basic.Scene3D |
|
Gets the global loading process of the scene. |
localToGlobal(point:flash.geom:Vector3D, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D |
|
Transforms a point of the local space into the global space. |
localToGlobalVector(vector:flash.geom:Vector3D, out:flash.geom:Vector3D) — method, class flare.core.Pivot3D |
|
Transforms a point of the local space of the object into a global space without translation. |
lookAt(x:Number, y:Number, z:Number, up:flash.geom:Vector3D, smooth:Number) — method, class flare.core.Pivot3D |
|
Directs the object towards the specified position. |
lookAt(m:flash.geom:Matrix3D, x:Number, y:Number, z:Number, up:flash.geom:Vector3D, smooth:Number) — Static Method , class flare.utils.Matrix3DUtils |
|
Directs the object towards the specified position. |
lookAtWithReference(pivot:flare.core:Pivot3D, x:Number, y:Number, z:Number, reference:flare.core:Pivot3D, up:flash.geom:Vector3D, smooth:Number) — Static Method , class flare.utils.Pivot3DUtils |
|
Points the object direction towards a given position using a reference object. |
|
A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |