A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z  
O — Constant Static Property, class flare.system.Input3D
objectsDrawn — Static Property, class flare.system.Device3D
The number of objects that was drawn on the last frame.
OBJECT_SPACE — Constant Static Property, class flare.materials.filters.NormalMapFilter
offset — Property, class flare.collisions.SphereCollision
Sets or returns the displacement of the colliding sphere center.
offset — Property, class flare.core.Surface3D
The offset of data index in the vertexVector.
offset — Property, class flare.materials.flsl.FLSLFilterInput
offsetX — Property, class flare.materials.filters.NormalMapFilter
offsetX — Property, class flare.materials.filters.SpecularMapFilter
offsetX — Property, class flare.materials.filters.TextureFilter
offsetY — Property, class flare.materials.filters.NormalMapFilter
offsetY — Property, class flare.materials.filters.SpecularMapFilter
offsetY — Property, class flare.materials.filters.TextureFilter
ONE — Constant Static Property, class flare.utils.Vector3DUtils
Vector that defines the (1,1,1) constant.
optimizeForRenderToTexture — Property, class flare.core.Texture3D
Returns whatever the texture is optimized for dynamic rendering.
outVec — Property, class flare.core.Knot3D
Output vector for splines (Spline3D)
A  B  C  D  E  F  G  H  I  J  K  L  M  N  O  P  Q  R  S  T  U  V  W  X  Y  Z