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v — Property, class flare.collisions.CollisionInfo |
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Vertical coordinate of texture at collision point. |
V — Constant Static Property, class flare.system.Input3D |
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value — Property, class flare.materials.flsl.FLSLFilterTexture |
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The value of the filter texture. |
value — Property, class flare.materials.flsl.FLSLFilterValue |
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The value of the filter parameter. |
value — Property, class flare.materials.flsl.FLSLFrame |
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Vector3DUtils — class, package flare.utils |
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The Vector3DUtils class contains help tools to work with Vector3D-type objects. |
VertexAnimationModifier — class, package flare.modifiers |
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Creates a new animated vertex modifier. |
VertexAnimationModifier() — Constructor, class flare.modifiers.VertexAnimationModifier |
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vertexBuffer — Property, class flare.core.Surface3D |
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Buffer of vertices that reference to a vertex buffers of the Surface3D. |
VertexColorFilter — class, package flare.materials.filters |
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... |
VertexColorFilter(channel:int, blendMode:String) — Constructor, class flare.materials.filters.VertexColorFilter |
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VERTEX_HORIZONTAL_PARTICLE — Constant Static Property, class flare.materials.Shader3D |
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VERTEX_NORMAL — Constant Static Property, class flare.materials.Shader3D |
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VERTEX_PARTICLE — Constant Static Property, class flare.materials.Shader3D |
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VERTEX_SKIN — Constant Static Property, class flare.materials.Shader3D |
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vertexVector — Property, class flare.core.Surface3D |
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Vector of vertices that reference to a vertex buffers of the Surface3D. |
VERTEX_VERTICAL_PARTICLE — Constant Static Property, class flare.materials.Shader3D |
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VERTICAL_CROSS — Constant Static Property, class flare.primitives.SkyBox |
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view — Property, class flare.core.Camera3D |
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Returns the view matrix. |
view — Constant Static Property, class flare.system.Device3D |
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Current inverted view matrix. |
Viewer3D — class, package flare.basic |
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The Viewer3D class adds basic functionalities to the scene for camera control and easier 3d object viewing. |
Viewer3D(container:flash.display:DisplayObjectContainer, file:String) — Constructor, class flare.basic.Viewer3D |
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viewPort — Property, class flare.basic.Scene3D |
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Gets the viewport area associated to the Stage3D. |
viewPort — Property, class flare.core.Camera3D |
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Defines the area where the camera will draw. |
viewProj — Constant Static Property, class flare.system.Device3D |
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Current view-projection matrix. |
viewProjection — Property, class flare.core.Camera3D |
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Returns the viewProjection matrix. |
visible — Property, class flare.core.Pivot3D |
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Sets or returns whether the object is visible. |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |