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v — Property, class flare.collisions.CollisionInfo
Vertical coordinate of texture at collision point.
V — Constant Static Property, class flare.system.Input3D
value — Property, class flare.materials.flsl.FLSLFilterTexture
The value of the filter texture.
value — Property, class flare.materials.flsl.FLSLFilterValue
The value of the filter parameter.
value — Property, class flare.materials.flsl.FLSLFrame
Vector3DUtils — class, package flare.utils
The Vector3DUtils class contains help tools to work with Vector3D-type objects.
VertexAnimationModifier — class, package flare.modifiers
Creates a new animated vertex modifier.
VertexAnimationModifier() — Constructor, class flare.modifiers.VertexAnimationModifier
vertexBuffer — Property, class flare.core.Surface3D
Buffer of vertices that reference to a vertex buffers of the Surface3D.
VertexColorFilter — class, package flare.materials.filters
...
VertexColorFilter(channel:int, blendMode:String) — Constructor, class flare.materials.filters.VertexColorFilter
VERTEX_HORIZONTAL_PARTICLE — Constant Static Property, class flare.materials.Shader3D
VERTEX_NORMAL — Constant Static Property, class flare.materials.Shader3D
VERTEX_PARTICLE — Constant Static Property, class flare.materials.Shader3D
VERTEX_SKIN — Constant Static Property, class flare.materials.Shader3D
vertexVector — Property, class flare.core.Surface3D
Vector of vertices that reference to a vertex buffers of the Surface3D.
VERTEX_VERTICAL_PARTICLE — Constant Static Property, class flare.materials.Shader3D
VERTICAL_CROSS — Constant Static Property, class flare.primitives.SkyBox
view — Property, class flare.core.Camera3D
Returns the view matrix.
view — Constant Static Property, class flare.system.Device3D
Current inverted view matrix.
Viewer3D — class, package flare.basic
The Viewer3D class adds basic functionalities to the scene for camera control and easier 3d object viewing.
Viewer3D(container:flash.display:DisplayObjectContainer, file:String) — Constructor, class flare.basic.Viewer3D
viewPort — Property, class flare.basic.Scene3D
Gets the viewport area associated to the Stage3D.
viewPort — Property, class flare.core.Camera3D
Defines the area where the camera will draw.
viewProj — Constant Static Property, class flare.system.Device3D
Current view-projection matrix.
viewProjection — Property, class flare.core.Camera3D
Returns the viewProjection matrix.
visible — Property, class flare.core.Pivot3D
Sets or returns whether the object is visible.
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