| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| r — Property, class flare.materials.filters.ColorFilter |
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| r — Property, class flare.materials.filters.FogFilter |
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| R — Constant Static Property, class flare.system.Input3D |
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| radius — Property, class flare.collisions.SphereCollision |
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Sets ir returns the collision radius that will be used to detect collisions. |
| radius — Property, class flare.core.Boundings3D |
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Radius of the object count from the center of the object (not from the object). |
| radius — Property, class flare.core.Light3D |
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Sets or returns light radius. |
| radius — Property, class flare.primitives.Cylinder |
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| radius — Property, class flare.primitives.Sphere |
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| radius1 — Property, class flare.primitives.Cone |
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| radius2 — Property, class flare.primitives.Cone |
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| random(min:Number, max:Number, out:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils |
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Fills a vector with random numbers in a defined range. |
| ray — Property, class flare.collisions.MouseCollision |
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An instance of ray collision used to do the tests. |
| RayCollision — class, package flare.collisions |
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The RayCollision class provides tools to detect collisions along an infinite 3D virtual line. |
| RayCollision() — Constructor, class flare.collisions.RayCollision |
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Creates a new RayCollision object. |
| registerClass(... rest) — method, class flare.basic.Scene3D |
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| removeChild(pivot:flare.core:Pivot3D) — method, class flare.core.Pivot3D |
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Removes a child of the object. |
| removeCollisionWith(pivot:flare.core:Pivot3D, includeChildren:Boolean) — method, class flare.collisions.MouseCollision |
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Removes a Pivot3D in order to stop its checking process. |
| removeCollisionWith(pivot:flare.core:Pivot3D, includeChildren:Boolean) — method, class flare.collisions.RayCollision |
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Removes a Pivot3D in order to stop its checking process. |
| removeCollisionWith(pivot:flare.core:Pivot3D, includeChildren:Boolean) — method, class flare.collisions.SphereCollision |
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Removes a Pivot3D to stop its checking process. |
| removeComponent(component:flare.core:IComponent) — method, class flare.core.Pivot3D |
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Removes a component from the object. |
| removed() — method, interface flare.core.IComponent |
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| removed — Event, class flare.core.Pivot3D |
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This event occurs when the object is removed from a scene or from any other object. |
| REMOVED_EVENT — Constant Static Property, class flare.core.Pivot3D |
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Defines the value for the 'removed' event. |
| removedFromScene — Event, class flare.core.Pivot3D |
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This event occurs when the object is removed from a scene. |
| REMOVED_FROM_SCENE_EVENT — Constant Static Property, class flare.core.Pivot3D |
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Defines the value for the 'removedFromScene' event. |
| removeLabel(label:flare.core:Label3D, includeChildren:Boolean) — method, class flare.core.Pivot3D |
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Removes a label. |
| render — Event, class flare.basic.Scene3D |
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This event occurs before rendering the scene. |
| render(camera:flare.core:Camera3D, clearDepth:Boolean) — method, class flare.basic.Scene3D |
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Renders the current scene frame. |
| RENDER_EVENT — Constant Static Property, class flare.basic.Scene3D |
| Defines the value for the “render” event. |
| renderList — Property, class flare.basic.Scene3D |
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Gets access to the render list. |
| rendersPerSecond — Property, class flare.basic.Scene3D |
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Returns the rendering frame rate for statistical purposes. |
| renderTime — Property, class flare.basic.Scene3D |
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Returns time taken to render the scene, including lights, object occlusion, drawing, etc.., in milliseconds. |
| repeatX — Property, class flare.materials.filters.NormalMapFilter |
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| repeatX — Property, class flare.materials.filters.SpecularMapFilter |
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| repeatX — Property, class flare.materials.filters.TextureFilter |
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| repeatY — Property, class flare.materials.filters.NormalMapFilter |
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| repeatY — Property, class flare.materials.filters.SpecularMapFilter |
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| repeatY — Property, class flare.materials.filters.TextureFilter |
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| replaceMaterial(source:flare.materials:Material3D, replaceFor:flare.materials:Material3D, includeChildren:Boolean) — method, class flare.core.Pivot3D |
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Replaces an existing material of the object with another material. |
| request — Property, class flare.core.Texture3D |
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Gets a reference to the request object. |
| reset() — method, class flare.collisions.SphereCollision |
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The SphereCollision class calculates collisions based on object trajectory and previous position. |
| reset() — method, class flare.core.Boundings3D |
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Resets the object properties to its default values. |
| reset() — method, class flare.system.Library3D |
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Removes all items and clean all references. |
| resetPosition(m:flash.geom:Matrix3D) — Static Method , class flare.utils.Matrix3DUtils |
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Resets the matrix position. |
| resetRotation(m:flash.geom:Matrix3D) — Static Method , class flare.utils.Matrix3DUtils |
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Resets the matrix rotation. |
| resetScale(m:flash.geom:Matrix3D) — Static Method , class flare.utils.Matrix3DUtils |
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Resets a matrix scale. |
| resetTransforms() — method, class flare.core.Pivot3D |
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Resets the object position, rotation and scale. |
| resume() — method, class flare.basic.Scene3D |
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Exits pause mode. |
| RIGHT — Constant Static Property, class flare.system.Input3D |
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| RIGHT — Constant Static Property, class flare.utils.Vector3DUtils |
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Vector that defines the (1,0,0) constant. |
| RIGHTBRACKET — Constant Static Property, class flare.system.Input3D |
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| rightMouseDown — Static Property, class flare.system.Input3D |
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Returns a number greater than zero if the mouse button is pressed. |
| rightMouseHit — Static Property, class flare.system.Input3D |
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Returns a number greater than zero if the mouse button has been pressed. |
| rightMouseUp — Static Property, class flare.system.Input3D |
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Returns a number greater than zero when the mouse button is released after clicking. |
| root — Property, class flare.modifiers.SkinModifier |
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The main bone node. |
| rotateAxis(angle:Number, axis:flash.geom:Vector3D, pivotPoint:flash.geom:Vector3D) — method, class flare.core.Pivot3D |
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Rotates the object on the specified axis from its current position. |
| rotateAxis(m:flash.geom:Matrix3D, angle:Number, axis:flash.geom:Vector3D, pivotPoint:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils |
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Rotates the object on the specified axis from its current position. |
| rotateX(angle:Number, local:Boolean, pivotPoint:flash.geom:Vector3D) — method, class flare.core.Pivot3D |
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Rotates the object on the X axis from its current position. |
| rotateX(m:flash.geom:Matrix3D, angle:Number, local:Boolean, pivotPoint:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils |
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Rotates the matrix on the X axis from its current position. |
| rotateY(angle:Number, local:Boolean, pivotPoint:flash.geom:Vector3D) — method, class flare.core.Pivot3D |
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Rotates the object on the Y axis from its current position. |
| rotateY(m:flash.geom:Matrix3D, angle:Number, local:Boolean, pivotPoint:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils |
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Rotates the matrix on the Y axis from its current position. |
| rotateZ(angle:Number, local:Boolean, pivotPoint:flash.geom:Vector3D) — method, class flare.core.Pivot3D |
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Rotates the pivot on the Z axis from its current position. |
| rotateZ(m:flash.geom:Matrix3D, angle:Number, local:Boolean, pivotPoint:flash.geom:Vector3D) — Static Method , class flare.utils.Matrix3DUtils |
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Rotates the matrix on the Z axis from its current position. |
| rotation — Property, class flare.core.Particle3D |
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The rotation of the particle in radians. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |