| Class | Description |
---|
| Boundings3D |
The Boundings3D class has the information about Pivot3D-type object dimensions. |
| Camera3D |
The Camera3D class represents the point of view and orientation of the scene. |
| Knot3D |
The Knot3D class defines points for the splines (Spline3D). |
| Label3D |
The Label3D class defines labels to be used for 3d object animation. |
| Light3D |
The Light3D class represents a 3d light. |
| Lines3D |
The Lines3D class is a helper to work with 3D pixel thickness lines. |
| Mesh3D |
The Mesh3D class contains the data (geometry, materials, modifiers) instances which can be drawn a 3d object. |
| Particle3D |
The Particle3D is used as a base template class for ParticleEmiter3D. |
| ParticleEmiter3D |
The ParticleEmiter3D is used to create particle effects. |
| Pivot3D |
The Pivot3D class is the most basic three-dimensional element. |
| Shape3D |
The Shape3D class represents a set of splines (Spline3D). |
| Spline3D |
The Spline3D class represents a 3d spline. |
| Surface3D |
The Surface3D class represents a set of vertices, polygons and surfaces which can be drawn. |
| Texture3D |
The Textrue3D class contains information on material textures. |