| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |
| N — Constant Static Property, class flare.system.Input3D |
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| name — Property, class flare.core.Label3D |
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Name given to the animation. |
| name — Property, class flare.core.Pivot3D |
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Sets or returns the object name. |
| name — Property, class flare.core.Surface3D |
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The name of the surface. |
| name — Property, class flare.core.Texture3D |
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The name of the texture. |
| name — Property, class flare.materials.Material3D |
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The name of the material. |
| name — Property, class flare.materials.flsl.FLSLFilter |
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Gets the filter program name. |
| name — Property, class flare.materials.flsl.FLSLFilterInput |
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| name — Property, class flare.materials.flsl.FLSLFilterTexture |
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The name of the filter texture. |
| name — Property, class flare.materials.flsl.FLSLFilterValue |
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The name of the filter parameter. |
| namespace — Property, class flare.materials.flsl.FLSLFilter |
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Gets the filter program namespace. |
| near — Property, class flare.core.Camera3D |
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Sets or returns the clip plane that is closest to the camera. |
| near — Property, class flare.materials.filters.FogFilter |
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| negate(a:flash.geom:Vector3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils |
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Calculates the inverse vector of another vector. |
| next — Property, class flare.materials.flsl.FLSLFrame |
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| nextFrame() — method, class flare.core.Pivot3D |
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| NO_LIGHTS — Constant Static Property, class flare.materials.filters.LightFilter |
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| normal — Property, class flare.collisions.CollisionInfo |
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Collision normal in the global space of the scene. |
| NORMAL — Constant Static Property, class flare.core.Surface3D |
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Vertex normals attribute (float3). |
| normalizeFrames(frames:Vector$flare.materials.flsl:FLSLFrame) — Static Method , class flare.materials.flsl.FLSLFrame |
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| NormalMapFilter — class, package flare.materials.filters |
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... |
| NormalMapFilter(texture:flare.core:Texture3D, techniqueName:String) — Constructor, class flare.materials.filters.NormalMapFilter |
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| normals — Property, class flare.modifiers.VertexAnimationModifier |
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This property stores polygon vertex normals for each frame. |
| nullBitmapData — Static Property, class flare.system.Device3D |
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| NUMBER_0 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_1 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_2 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_3 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_4 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_5 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_6 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_7 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_8 — Constant Static Property, class flare.system.Input3D |
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| NUMBER_9 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_0 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_1 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_2 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_3 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_4 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_5 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_6 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_7 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_8 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_9 — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_ADD — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_DECIMAL — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_DIVIDE — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_ENTER — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_MULTIPLY — Constant Static Property, class flare.system.Input3D |
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| NUMPAD_SUBTRACT — Constant Static Property, class flare.system.Input3D |
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| numTriangles — Property, class flare.core.Surface3D |
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Number of triangles that will be drawn. |
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| A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |