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a — Property, class flare.materials.filters.ColorFilter
a — Property, class flare.materials.filters.FogFilter
A — Constant Static Property, class flare.system.Input3D
abs(a:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils
activeCamera — Property, class flare.loaders.Flare3DLoader
activeCamera — Property, class flare.loaders.Flare3DLoader1
activeCamera — Property, class flare.loaders.Flare3DLoader2
activeCamera — Property, class flare.loaders.Flare3DLoader3
add(a:flash.geom:Vector3D, b:flash.geom:Vector3D, out:flash.geom:Vector3D) — Static Method , class flare.utils.Vector3DUtils
Calculates the sum of two vectors.
addBone(pivot:flare.core:Pivot3D) — method, class flare.modifiers.SkinModifier
Adds a new bone so that vertices can be then bound to it.
addChild(pivot:flare.core:Pivot3D, useGlobalSpace:Boolean) — method, class flare.core.Pivot3D
Add a new object as a child.
addChildFromFile(request:any, parent:flare.core:Pivot3D, loaderClass:Class) — method, class flare.basic.Scene3D
Loads and adds a Flare3D (*.f3d) file from an external file.
addCollisionWith(pivot:flare.core:Pivot3D, includeChildren:Boolean) — method, class flare.collisions.MouseCollision
Adds objects that will be used to check for collisions.
addCollisionWith(pivot:flare.core:Pivot3D, includeChildren:Boolean) — method, class flare.collisions.RayCollision
Adds objects that will be used to check for collisions.
addCollisionWith(pivot:flare.core:Pivot3D, includeChildren:Boolean) — method, class flare.collisions.SphereCollision
Adds objects that will be used to test collisions.
addComponent(component:flare.core:IComponent) — method, class flare.core.Pivot3D
Adds a new component to the object.
added(target:flare.core:Pivot3D) — method, interface flare.core.IComponent
added — Event, class flare.core.Pivot3D
This event occurs when the object is added to a scene or to any other object.
ADDED_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'added' event.
addedToScene — Event, class flare.core.Pivot3D
This event occurs when the object is added to a scene.
ADDED_TO_SCENE_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'addedToScene' event.
addFrame(x:Number, y:Number, width:Number, height:Number) — method, class flare.materials.filters.AnimatedTextureFilter
addItem(path:String, item:flare.system:ILibraryItem) — method, class flare.system.Library3D
Adds a new item to the library.
addLabel(label:flare.core:Label3D, includeChildren:Boolean) — method, class flare.core.Pivot3D
Adds a label that refers to a given animation.
addTextureFromFile(request:any, optimizeForRenderToTexture:Boolean, format:String) — method, class flare.basic.Scene3D
Loads a texture from an external file.
addVertexData(dataIndex:uint, size:int, vector:Vector$Number) — method, class flare.core.Surface3D
Define a new attribute for each vertex.
allowEventsAfterComplete — Property, class flare.system.Library3D
Allow to fire events (progress and complete) after the first complete event were dispatched.
alpha — Property, class flare.materials.filters.EnvironmentFilter
alpha — Property, class flare.materials.filters.PlanarFilter
alpha — Property, class flare.materials.filters.TextureFilter
AlphaMaskFilter — class, package flare.materials.filters
...
AlphaMaskFilter(threshold:Number) — Constructor, class flare.materials.filters.AlphaMaskFilter
ALTERNATE — Constant Static Property, class flare.system.Input3D
ambientColor — Property, class flare.materials.filters.LightFilter
animated — Property, class flare.materials.flsl.FLSLFilter
Gets or sets whatever the filter is animated or not.
AnimatedTextureFilter — class, package flare.materials.filters
...
AnimatedTextureFilter(texture:flare.core:Texture3D, uvChannel:int, blendMode:String, alpha:Number) — Constructor, class flare.materials.filters.AnimatedTextureFilter
animationComplete — Event, class flare.core.Pivot3D
This event occurs at the end of an animation.
ANIMATION_COMPLETE_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'animationComplete' event.
animationEnabled — Property, class flare.core.Pivot3D
Activates or deactivates the animation.
ANIMATION_LOOP_MODE — Constant Static Property, class flare.core.Pivot3D
animationMode — Property, class flare.core.Pivot3D
ANIMATION_PING_PONG_MODE — Constant Static Property, class flare.core.Pivot3D
ANIMATION_STOP_MODE — Constant Static Property, class flare.core.Pivot3D
antialias — Property, class flare.basic.Scene3D
An int selecting anti-aliasing quality.
appendAnimation(dest:flare.core:Pivot3D, animation:flare.core:Pivot3D, label:String, includeMaterials:Boolean) — Static Method , class flare.utils.Pivot3DUtils
Add animation frames and labels to source pivot from another pivot, including children.
aspectRatio — Property, class flare.core.Camera3D
Sets or returns the aspect ratio of the camera.
attenuation — Property, class flare.core.Light3D
Sets or returns light attenuation.
autoResize — Property, class flare.basic.Scene3D
This property forces to the scene to take the stage dimensions when the stage is resized if is setted to true.
axis — Property, class flare.primitives.Plane
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