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E — Constant Static Property, class flare.system.Input3D
easing — Property, class flare.materials.flsl.FLSLFrame
emitParticlesPerFrame — Property, class flare.core.ParticleEmiter3D
How many particles fires each frame.
emitParticlesPerSecond — Property, class flare.core.ParticleEmiter3D
How many particles fires each second.
enableEventPhase — Static Property, class flare.system.Input3D
enableLights — Property, class flare.basic.Scene3D
Allow the scene to automatically update the light filter.
enableLights — Property, class flare.materials.Shader3D
Sets or gets if the material is affected by scene lights.
enableUpdateAndRender — Property, class flare.basic.Scene3D
Enables or disable the automatic update, render and postRender events of the scene.
END — Constant Static Property, class flare.system.Input3D
ENTER — Constant Static Property, class flare.system.Input3D
enterDrag — Event, class flare.core.Pivot3D
This event occurs before drag the object.
enterDraw — Event, class flare.core.Pivot3D
This event occurs before draw the object.
ENTER_DRAW_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'enterDraw' event.
enterFrame — Event, class flare.core.Pivot3D
This event occurs before entering any frame.
ENTER_FRAME_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'enterFrame' event.
EnvironmentFilter — class, package flare.materials.filters
...
EnvironmentFilter(texture:flare.core:Texture3D, blendMode:String, alpha:Number, techniqueName:String) — Constructor, class flare.materials.filters.EnvironmentFilter
equal(a:flash.geom:Matrix3D, b:flash.geom:Matrix3D) — Static Method , class flare.utils.Matrix3DUtils
Returns 'true' if 'a' and 'b' matrices are equal.
EQUAL — Constant Static Property, class flare.system.Input3D
ESCAPE — Constant Static Property, class flare.system.Input3D
eventPhase — Static Property, class flare.system.Input3D
exitDrag — Event, class flare.core.Pivot3D
This event occurs after drag the object.
exitDraw — Event, class flare.core.Pivot3D
This event occurs after draw the object.
EXIT_DRAW_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'exitDraw' event.
exitFrame — Event, class flare.core.Pivot3D
This event occurs after updating every frame.
EXIT_FRAME_EVENT — Constant Static Property, class flare.core.Pivot3D
Defines the value for the 'exitFrame' event.
extractCubeMap(bitmapData:flash.display:BitmapData) — Static Method , class flare.utils.Texture3DUtils
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