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b2WeldJoint — Class in package Box2D.Dynamics.Joints | |
A weld joint essentially glues two bodies together. | |
b2WeldJointDef — Class in package Box2D.Dynamics.Joints | |
Weld joint definition. | |
b2WeldJointDef() — Constructor in class Box2D.Dynamics.Joints.b2WeldJointDef | |
b2World — Class in package Box2D.Dynamics | |
The world class manages all physics entities, dynamic simulation, and asynchronous queries. | |
b2World(gravity:Box2D.Common.Math:b2Vec2, doSleep) — Constructor in class Box2D.Dynamics.b2World | |
b2WorldManifold — Class in package Box2D.Collision | |
This is used to compute the current state of a contact manifold. | |
b2WorldManifold() — Constructor in class Box2D.Collision.b2WorldManifold | |
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