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b2EdgeChainDef — Class in package Box2D.Collision.Shapes |
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This structure is used to build edge shapes. |
b2EdgeChainDef() — Constructor in class Box2D.Collision.Shapes.b2EdgeChainDef |
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e_aabbBit — Static property in class Box2D.Dynamics.b2DebugDraw |
| Draw axis aligned bounding boxes |
e_centerOfMassBit — Static property in class Box2D.Dynamics.b2DebugDraw |
| Draw center of mass frame |
e_circles — Constant static property in class Box2D.Collision.b2Manifold |
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e_controllerBit — Static property in class Box2D.Dynamics.b2DebugDraw |
| Draw controllers |
e_faceA — Constant static property in class Box2D.Collision.b2Manifold |
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e_faceB — Constant static property in class Box2D.Collision.b2Manifold |
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e_hitCollide — Constant static property in class Box2D.Collision.Shapes.b2Shape |
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Possible return values for TestSegment
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e_jointBit — Static property in class Box2D.Dynamics.b2DebugDraw |
| Draw joint connections |
e_locked — Constant static property in class Box2D.Dynamics.b2World |
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e_missCollide — Constant static property in class Box2D.Collision.Shapes.b2Shape |
| Return value for TestSegment indicating a miss. |
enableLimit — Property in class Box2D.Dynamics.Joints.b2LineJointDef |
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Enable/disable the joint limit. |
enableLimit — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef |
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Enable/disable the joint limit. |
enableLimit — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef |
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A flag to enable joint limits. |
EnableLimit(flag) — Method in class Box2D.Dynamics.Joints.b2LineJoint |
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Enable/disable the joint limit. |
EnableLimit(flag) — Method in class Box2D.Dynamics.Joints.b2PrismaticJoint |
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Enable/disable the joint limit. |
EnableLimit(flag) — Method in class Box2D.Dynamics.Joints.b2RevoluteJoint |
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Enable/disable the joint limit. |
enableMotor — Property in class Box2D.Dynamics.Joints.b2LineJointDef |
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Enable/disable the joint motor. |
enableMotor — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef |
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Enable/disable the joint motor. |
enableMotor — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef |
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A flag to enable the joint motor. |
EnableMotor(flag) — Method in class Box2D.Dynamics.Joints.b2LineJoint |
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Enable/disable the joint motor. |
EnableMotor(flag) — Method in class Box2D.Dynamics.Joints.b2PrismaticJoint |
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Enable/disable the joint motor. |
EnableMotor(flag) — Method in class Box2D.Dynamics.Joints.b2RevoluteJoint |
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Enable/disable the joint motor. |
EndContact(contact:Box2D.Dynamics.Contacts:b2Contact) — Method in class Box2D.Dynamics.b2ContactListener |
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Called when two fixtures cease to touch. |
e_newFixture — Constant static property in class Box2D.Dynamics.b2World |
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e_pairBit — Static property in class Box2D.Dynamics.b2DebugDraw |
| Draw broad-phase pairs |
e_shapeBit — Static property in class Box2D.Dynamics.b2DebugDraw |
| Draw shapes |
e_startsInsideCollide — Constant static property in class Box2D.Collision.Shapes.b2Shape |
| Return value for TestSegment indicating that the segment starting point, p1, is already inside the shape. |
Extend(aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2Segment |
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Extends or clips the segment so that it's ends lie on the boundary of the AABB
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ExtendBackward(aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2Segment |
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ExtendForward(aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2Segment |
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extents — Property in class Box2D.Collision.b2OBB |
| The half-widths |
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A B C D E F G H I J K L M N O P Q R S T U V W X Y Z |