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b2EdgeChainDef — Class in package Box2D.Collision.Shapes
This structure is used to build edge shapes.
b2EdgeChainDef() — Constructor in class Box2D.Collision.Shapes.b2EdgeChainDef
e_aabbBit — Static property in class Box2D.Dynamics.b2DebugDraw
Draw axis aligned bounding boxes
e_centerOfMassBit — Static property in class Box2D.Dynamics.b2DebugDraw
Draw center of mass frame
e_circles — Constant static property in class Box2D.Collision.b2Manifold
e_controllerBit — Static property in class Box2D.Dynamics.b2DebugDraw
Draw controllers
e_faceA — Constant static property in class Box2D.Collision.b2Manifold
e_faceB — Constant static property in class Box2D.Collision.b2Manifold
e_hitCollide — Constant static property in class Box2D.Collision.Shapes.b2Shape
Possible return values for TestSegment
e_jointBit — Static property in class Box2D.Dynamics.b2DebugDraw
Draw joint connections
e_locked — Constant static property in class Box2D.Dynamics.b2World
e_missCollide — Constant static property in class Box2D.Collision.Shapes.b2Shape
Return value for TestSegment indicating a miss.
enableLimit — Property in class Box2D.Dynamics.Joints.b2LineJointDef
Enable/disable the joint limit.
enableLimit — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef
Enable/disable the joint limit.
enableLimit — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef
A flag to enable joint limits.
EnableLimit(flag) — Method in class Box2D.Dynamics.Joints.b2LineJoint
Enable/disable the joint limit.
EnableLimit(flag) — Method in class Box2D.Dynamics.Joints.b2PrismaticJoint
Enable/disable the joint limit.
EnableLimit(flag) — Method in class Box2D.Dynamics.Joints.b2RevoluteJoint
Enable/disable the joint limit.
enableMotor — Property in class Box2D.Dynamics.Joints.b2LineJointDef
Enable/disable the joint motor.
enableMotor — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef
Enable/disable the joint motor.
enableMotor — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef
A flag to enable the joint motor.
EnableMotor(flag) — Method in class Box2D.Dynamics.Joints.b2LineJoint
Enable/disable the joint motor.
EnableMotor(flag) — Method in class Box2D.Dynamics.Joints.b2PrismaticJoint
Enable/disable the joint motor.
EnableMotor(flag) — Method in class Box2D.Dynamics.Joints.b2RevoluteJoint
Enable/disable the joint motor.
EndContact(contact:Box2D.Dynamics.Contacts:b2Contact) — Method in class Box2D.Dynamics.b2ContactListener
Called when two fixtures cease to touch.
e_newFixture — Constant static property in class Box2D.Dynamics.b2World
e_pairBit — Static property in class Box2D.Dynamics.b2DebugDraw
Draw broad-phase pairs
e_shapeBit — Static property in class Box2D.Dynamics.b2DebugDraw
Draw shapes
e_startsInsideCollide — Constant static property in class Box2D.Collision.Shapes.b2Shape
Return value for TestSegment indicating that the segment starting point, p1, is already inside the shape.
Extend(aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2Segment
Extends or clips the segment so that it's ends lie on the boundary of the AABB
ExtendBackward(aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2Segment
ExtendForward(aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2Segment
extents — Property in class Box2D.Collision.b2OBB
The half-widths
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