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Query(callback, aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2DynamicTree | |
Query an AABB for overlapping proxies. | |
Query(callback, aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Collision.b2DynamicTreeBroadPhase | |
Query an AABB for overlapping proxies. | |
Query(callback, aabb:Box2D.Collision:b2AABB) — Method in interface Box2D.Collision.IBroadPhase | |
Query an AABB for overlapping proxies. | |
QueryAABB(callback, aabb:Box2D.Collision:b2AABB) — Method in class Box2D.Dynamics.b2World | |
Query the world for all fixtures that potentially overlap the provided AABB. | |
QueryPoint(callback, p:Box2D.Common.Math:b2Vec2) — Method in class Box2D.Dynamics.b2World | |
Query the world for all fixtures that contain a point. | |
QueryShape(callback, shape:Box2D.Collision.Shapes:b2Shape, transform:Box2D.Common.Math:b2Transform) — Method in class Box2D.Dynamics.b2World | |
Query the world for all fixtures that precisely overlap the provided transformed shape. | |
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