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NegativeSelf() — Method in class Box2D.Common.Math.b2Vec2
NegativeSelf() — Method in class Box2D.Common.Math.b2Vec3
next — Property in class Box2D.Dynamics.Contacts.b2ContactEdge
next — Property in class Box2D.Dynamics.Joints.b2JointEdge
The next joint edge in the body's joint list
nextBody — Property in class Box2D.Dynamics.Controllers.b2ControllerEdge
the next controller edge in the controllers's body list
nextController — Property in class Box2D.Dynamics.Controllers.b2ControllerEdge
the next controller edge in the body's controller list
normal — Property in class Box2D.Collision.b2ContactPoint
Points from shape1 to shape2
normal — Property in class Box2D.Collision.b2RayCastOutput
The normal at the point of collision
normal — Property in class Box2D.Dynamics.Contacts.b2ContactResult
Points from shape1 to shape2
normal — Property in class Box2D.Dynamics.Controllers.b2BuoyancyController
The outer surface normal
normalImpulse — Property in class Box2D.Dynamics.Contacts.b2ContactResult
The normal impulse applied to body2
normalImpulses — Property in class Box2D.Dynamics.b2ContactImpulse
Normalize() — Method in class Box2D.Common.Math.b2Vec2
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