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b2LineJoint — Class in package Box2D.Dynamics.Joints | |
A line joint. | |
b2LineJointDef — Class in package Box2D.Dynamics.Joints | |
Line joint definition. | |
b2LineJointDef() — Constructor in class Box2D.Dynamics.Joints.b2LineJointDef | |
length — Property in class Box2D.Dynamics.Joints.b2DistanceJointDef | |
The natural length between the anchor points. | |
Length() — Method in class Box2D.Common.Math.b2Vec2 | |
lengthA — Property in class Box2D.Dynamics.Joints.b2PulleyJointDef | |
The a reference length for the segment attached to bodyA. | |
lengthB — Property in class Box2D.Dynamics.Joints.b2PulleyJointDef | |
The a reference length for the segment attached to bodyB. | |
LengthSquared() — Method in class Box2D.Common.Math.b2Vec2 | |
linearDamping — Property in class Box2D.Dynamics.b2BodyDef | |
Linear damping is use to reduce the linear velocity. | |
linearDrag — Property in class Box2D.Dynamics.Controllers.b2BuoyancyController | |
Linear drag co-efficient | |
linearVelocity — Property in class Box2D.Dynamics.b2BodyDef | |
The linear velocity of the body's origin in world co-ordinates. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2DistanceJointDef | |
The local anchor point relative to body1's origin. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2FrictionJointDef | |
The local anchor point relative to bodyA's origin. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2LineJointDef | |
The local anchor point relative to bodyA's origin. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef | |
The local anchor point relative to bodyA's origin. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2PulleyJointDef | |
The local anchor point relative to bodyA's origin. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef | |
The local anchor point relative to bodyA's origin. | |
localAnchorA — Property in class Box2D.Dynamics.Joints.b2WeldJointDef | |
The local anchor point relative to bodyA's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2DistanceJointDef | |
The local anchor point relative to body2's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2FrictionJointDef | |
The local anchor point relative to bodyB's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2LineJointDef | |
The local anchor point relative to bodyB's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef | |
The local anchor point relative to bodyB's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2PulleyJointDef | |
The local anchor point relative to bodyB's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef | |
The local anchor point relative to bodyB's origin. | |
localAnchorB — Property in class Box2D.Dynamics.Joints.b2WeldJointDef | |
The local anchor point relative to bodyB's origin. | |
localAxisA — Property in class Box2D.Dynamics.Joints.b2LineJointDef | |
The local translation axis in bodyA. | |
localAxisA — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef | |
The local translation axis in body1. | |
localCenter — Property in class Box2D.Common.Math.b2Sweep | |
Local center of mass position | |
lowerAngle — Property in class Box2D.Dynamics.Joints.b2RevoluteJointDef | |
The lower angle for the joint limit (radians). | |
lowerBound — Property in class Box2D.Collision.b2AABB | |
The lower vertex | |
lowerTranslation — Property in class Box2D.Dynamics.Joints.b2LineJointDef | |
The lower translation limit, usually in meters. | |
lowerTranslation — Property in class Box2D.Dynamics.Joints.b2PrismaticJointDef | |
The lower translation limit, usually in meters. | |
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