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b2FilterData — Class in package Box2D.Dynamics | |
This holds contact filtering data. | |
b2Fixture — Class in package Box2D.Dynamics | |
A fixture is used to attach a shape to a body for collision detection. | |
b2FixtureDef — Class in package Box2D.Dynamics | |
A fixture definition is used to create a fixture. | |
b2FixtureDef() — Constructor in class Box2D.Dynamics.b2FixtureDef | |
The constructor sets the default fixture definition values. | |
b2FrictionJoint — Class in package Box2D.Dynamics.Joints | |
Friction joint. | |
b2FrictionJointDef — Class in package Box2D.Dynamics.Joints | |
Friction joint defintion | |
b2FrictionJointDef() — Constructor in class Box2D.Dynamics.Joints.b2FrictionJointDef | |
F — Property in class Box2D.Dynamics.Controllers.b2ConstantForceController | |
The force to apply | |
features — Property in class Box2D.Collision.b2ContactID | |
Features — Class in package Box2D.Collision | |
We use contact ids to facilitate warm starting. | |
filter — Property in class Box2D.Dynamics.b2FixtureDef | |
Contact filtering data. | |
fixedRotation — Property in class Box2D.Dynamics.b2BodyDef | |
Should this body be prevented from rotating? Useful for characters. | |
FlagForFiltering() — Method in class Box2D.Dynamics.Contacts.b2Contact | |
Flag this contact for filtering. | |
flip — Property in class Box2D.Collision.Features | |
A value of 1 indicates that the reference edge is on shape2. | |
fraction — Property in class Box2D.Collision.b2RayCastOutput | |
The fraction between p1 and p2 that the collision occurs at | |
frequencyHz — Property in class Box2D.Dynamics.Joints.b2DistanceJointDef | |
The mass-spring-damper frequency in Hertz. | |
frequencyHz — Property in class Box2D.Dynamics.Joints.b2MouseJointDef | |
The response speed. | |
friction — Property in class Box2D.Collision.b2ContactPoint | |
The combined friction coefficient | |
friction — Property in class Box2D.Dynamics.b2FixtureDef | |
The friction coefficient, usually in the range [0,1]. | |
FromAngle(angle) — Static method in class Box2D.Common.Math.b2Mat22 | |
FromVV(c1:Box2D.Common.Math:b2Vec2, c2:Box2D.Common.Math:b2Vec2) — Static method in class Box2D.Common.Math.b2Mat22 | |
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