Flare3D Prerelease #2041 (09/06/11) About Flare3D PreRelease. These drops are beta versions of the new Flare3D API providing 3D rendering functionality in Flash Player using Stage3D capabilities. The API may change before a final release. The goal is to get as early as possible feedback on the API while changes are still possible. A secondary goal is to give you an opportunity to already experiment with the API. The binaries have not gone through Quality Assurance and are pure development builds. NOTE: This release requires the lastest Flash Player version you can found here : http://labs.adobe.com/downloads/flashplayer11.html To use the new Flash Player, you will need to target SWF version 13 by passing in an extra compiler argument to the Flex compiler: -swf-version=13. How to configure for FlashBuilder: http://www.flare3d.com/blog/2011/03/10/flare3d-2-0-startup-with-flash-builder/ How to configure for FlashDevelop: http://www.flare3d.com/blog/2011/03/10/flare3d-2-0-startup-with-flashdevelop/ What's inside /flare3d_3dmax_plugin_v2_beta.exe A new version of the 3dmax plugin with lights support. /lib: New Flare3D Library :) /examples: Some examples to get started with Flare3D. /resources Flare3D models and textured used in the examples. /bin: index.html to use to compile the examples. /docs: ASDocs documentation for the Flare3D related classes. Whats new in version 2029 ?: ---------------------------- - All is new!, a lot of changes since the last public version. - Comming versions will come with a changeLog.txt What works ?: ------------- - All should work, if not, please tell us :) Next on the library roadmap - under development. ------------------------------------------------ Things toDo: - finish obj importer. - bytesLoaded, bytesTotal and progress/complete events on 3d objects and materials. Mayor things toDo: - multipass rendering and post process efects. - error checking on resources, shader sizes, amount of lights, etc. - YOUR SUGGESTIONS and bugs? :)